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en:3_science [2024/07/10 17:08] – created brahmantra | en:3_science [2024/07/16 08:33] () – brahmantra | ||
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====== 3D SCIENCE ====== | ====== 3D SCIENCE ====== | ||
- | * AN EXISTENTIAL OR NON EXISTENTIAL CATEGORY IS BOUNDED BY | ||
- | * CONCERNED WITH THE NON EXISTENCE | ||
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- | * CATEGORY CONCERNED WITH EXISTENCE | ||
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- | * CATEGORY CONCERNED WITH THE VIBRATIONS AND MOTIONS | ||
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- | * SOCIAL SCIENCES , SOCIOLOGY | ||
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- | * FORMAL SCIENCES | ||
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- | * 3D ORGANIZATION AND SYMBOLS | ||
- | * 3D language organization | ||
- | * 3D Charts | ||
- | * 3D data | ||
- | * 3D Standard symbols or Models | ||
* CATEGORY OF NUMBERS | * CATEGORY OF NUMBERS | ||
* [[:en:three | three ]] | * [[:en:three | three ]] | ||
* [[:en:third | third ]] | * [[:en:third | third ]] | ||
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+ | **3D REPRESENTATIONS** | ||
+ | * 1. 3D Geometric Shapes: | ||
+ | * Spheres/ Cubes: Assign a specific size (volume) to each number. Larger shapes represent larger numbers. | ||
+ | * Height variations: Create a grid or platform where each point represents a number. Elevate the points along a z-axis according to the number' | ||
+ | * Stacked shapes: Use blocks or similar objects to build structures. The height or number of blocks used can represent the value. | ||
+ | * 2. Color Coding: | ||
+ | * Hue/ | ||
+ | * Color Gradient: Create a gradient where one end represents a minimum value and the other a maximum. Numbers fall somewhere in between based on their position within the gradient space. | ||
+ | * 3. Particle Systems: | ||
+ | * Number of Particles: Represent a number by the quantity of particles in a 3D space. More particles signify a larger number. | ||
+ | * Particle Density: Vary the density of particles within a fixed volume. Denser regions represent higher values. | ||
+ | * Particle Movement: Particles could move along a path or pattern, with speed or direction encoding the number' | ||
+ | * 4. 3D Text/ | ||
+ | * 3D Typography: Design unique 3D shapes for each digit or numeral, creating a visually interesting representation. | ||
+ | * Layered Text: Layer text representing the number on a z-axis, with each layer slightly offset or rotated. | ||
+ | * 5. Interactive Representations: | ||
+ | * Interactive Points: Create points in 3D space that change size, color, or position when interacted with, providing additional information about the number. | ||
+ | * 3D Scanning: Imagine scanning a physical object representing a number, like a sculpture with varying size or complexity. | ||